By Daniel Botha

Run Paperclip on a Sprite

You don't need a Mac Mini to run your AI company. You need a Sprite.

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By Daniel Botha

Put a (smol) Brain in Your Sprite

A 2.4 billion parameter language model, quantized to 1.58 bits, running on a Sprite at 50 tokens per second, serving its own Python client to any Sprite that asks.

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By Daniel Botha

Context Engineering Is Just Writing Things Down

Context engineering is the biggest lever you have over AI agent quality — here's what it looks like when you invest in it over a few weeks of real work.

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By Daniel Botha

Agent Swarms on Sprites

Give every agent its own computer, its own network policy, and the ability to roll back mistakes without taking down the swarm.

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By Daniel Botha

Closing the Loop: The Missing Ingredient in Agentic Development

An AI that can see the results of its own actions behaves fundamentally differently than one generating code into a void.

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By Daniel Botha

I Build Everything In Sprites Now

Stop context-switching. Give each project its own environment, its own AI context, and its own checkpoint history.

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By Daniel Botha

Run Any Code Fearlessly

AI generates code faster than you can review it. You need somewhere safe to run it.

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By Daniel Botha

Make Computers Make Computers

Sprites can spin up and control other Sprites, which turns out to be useful for a surprising number of things.

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By Daniel Botha

Slack Bots on Sprites: OAuth is Easy Now

Slack bots are handy, but they typically require OAuth, which means you need a server with a public URL to handle callbacks. Sprites make this trivial.

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By Daniel Botha

Run Moltbot (Clawdbot) in a Sprite

If you really want to see what a project like Moltbot can do, the agent needs generous permissions and access to the system it is running in.

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By Daniel Botha

How Sprites Accidentally Solved Mobile Development

Code from your phone without managing servers, VPNs, or complex setups. Sprites and sprite-mobile make mobile coding surprisingly simple.

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